Internship at Serious Games International - Secondary School Chinese Values Educational Game

 It's a game still under developing stage when I left the company. This game uses an isometric environment to teaches secondary school players on a certain value which the school wanted. Depicting the Han Dynasty Era theme I did the following Isometric Assets.

  • Character Design


  • Tiles Design - those tiles were not used in the game later on due to client preferred style


  • Mock Up Assets - to give the client a general view of the environment, to give them a discussing point of what they would like
    • route
    • grass
    • water
    • castle wall
    • castle gate




  • Buildings
    • overall view of all building
    • granary version 1 [mongolia house]
    • granary version 2
    • Townhall













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